Star Citizen Wiki

We've Moved! Just as Gamepedia has joined forces with Fandom, this wiki had joined forces with our Fandom equivalent. The wiki has been archived and we ask that readers and editors move to the now combined wiki on Fandom. Click to go to the new wiki.

READ MORE

Star Citizen Wiki
Advertisement
Cathcart system
Owner: Lawless (Pirate)
Planets: 0
Orbits
Imports: Refuse
Exports: Salvage
Crime status: High
Black market: Weapons
UEE strategic value: Purple
Cathcart system

Cathcart system view

Cathcart is widely recognized as a ‘pirate system,’ and its reputation in the UEE expends little treasure trying to downplay. At heart, Cathcart is a galactic junkyard with no natural planets and no particular redeeming qualities. It’s been humanity’s prime dumping ground for radioactive debris, failed starship hulls and out-of-date space technology for generations. The only enforced rule: leave the route between jump-points clear at all time.
The inhabitants of Cathcart have constructed makeshift environments by lashing together wrecked ships, orbital platforms and anything else that can be re-pressurized. It’s an interesting environment that has spawned a truly unique subculture… but the huge population of pirates, smugglers, mercenaries and outright killers means that anthropologists won’t be documenting it any time soon.
Cathcart’s largest “world” is called Spider, a sprawling mass of abandoned UEE warships spiraling in ever-increasing mated tendrils around an ancient colony ship’s massive hull. Visitors are encouraged to keep their suits on during their stay, as the shoddy construction of the inhabited areas often gives out. Still, it’s a great place to pick up a bargain if you aren’t picky about what century your ship upgrades came from.


The Cathcart system is widely known as a pirate system, and is also a galactic junkyard with no planets and no particular redeeming qualities. It is humanity's prime dumping point for out-of-date technology, radioactive waste, and failed spacecraft hulls. Only the route between jump points is kept clear.

The system's denizens have formed makeshift environments by combining wrecked ships, orbital platforms, and other debris in good enough condition to repressurize. These denizens include many pirates, smugglers, mercenaries, and outright killers.

The largest of the constructions is called Spider, formed primarily of abandoned United Empire of Earth warships attached like tendrils around an ancient colony ship. It is of shoddy construction, so visitors typically keep their pressurized suits on in case of breaches or atmospheric leaks. If one isn't picky about what century one's upgrades come from, it can be a good place to get bargains on ship upgrades.


External links[]

Advertisement